Wednesday, 24 April 2019

Enhance Learners Creativity via STEM/STEAM design projects


Curiosity Machine - https://www.curiositymachine.org/challenges/ - is an interesting website that connects scientists and engineers with younger learners inspiring them to be creative inventors. 

The site provides a wide variety of open-ended engineering design projects that are appropriate for K-12 learners

These challenges are hands-on projects inspired by the cutting-edge work of scientists and engineers.

In each challenge, learners are presented with a complex problem to solve, and they progress with support from a trained mentor who guides and encourages them to persist through failure and bring their ideas to reality.

The "Design challenges"...
  • will take about 90 minutes to plan, build, test, and submit to the site for mentor feedback. A mentor will respond within 3-5 days, and then users can start the redesign process!

The "Redesign process"...
  • can go on for as long as you can make improvements to the design--and the same mentor will be ready to offer feedback on every change you make.
    Mentors are professional scientists and engineers from all over the world who are dedicated to inspiring the next generation of inventors.

Anyone can create a Curiosity Machine account and access its videos and engineering design challenges for free.

For schools, Learning providers and other groups interested in support and training, the site offers a paid membership.

Watch the video at https://www.youtube.com/embed/t_x9fL0MF0w to learn more about Curiosity Machine.

If you give “Curiosity Machine" a try or have already used "Curiosity Machine“, do share your feedback, positive and/or negative, in the comments.

Thank you

P.S. To make it easier for you to locate posts that are appropriate, take a look at my two Live Binders at…
1.        https://www.livebinders.com/b/2510432 (for 2018 posts) and
2.        https://www.livebinders.com/b/2510566 (for this year’s posts)

P.S.S. Disclaimer: I don't have any relationship (financial or in exchange for services) with any of the items that I post.

"I post about items that I either like using myself or have found them to be very helpful and/or I feel that educators and/or Learners will find they can enhance their current practice by trying them out."

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